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Press Release: Horror Realm Announces Convention Week Events & Updates

[29 Mar 2010 | by | Comments Off]

Horror Realm week features daily events leading up to convention Pittsburgh, PA – March 28, 2010 – Horror Realm™, Pittsburgh’s modern horror convention, announces a week’s worth of activities leading up to the convention which takes place September 17-19, 2010: A book signing event featuring Rhiannon Frater, author of As the World Dies, on Monday, September 13 at Joseph Beth Booksellers

Press Releases »

Press Release: Major Kusanagi is the Ghost at Phoenix Comicon

[29 Mar 2010 | by | Comments Off]

Mary Elizabeth McGlynn will be at the Phoenix Comicon March 24th 2010: Mary Elizabeth McGlynn is an award winning American voice actress best known for doing voices for anime and video games. Among her many credits, her most recognizable roles include Jagura in Wolf’s Rain, Rosso the Crimson in Dirge of Cerberus-Final Fantasy VII- and Motoko Kusanagi in the critically

Feedback & Con Reports, On Site Convention Coverage »

PAX East 2010 – Day 3 Report

[29 Mar 2010 | by | Comments Off]

The Convention Fans Blog/Alltern8 team rolled back into Philly late last night, after enjoying the final day of PAX East 2010. We’re all pretty tired, and two of us are sick, but the general consensus seems to be that it was all worth it. Day three of PAX started pretty early. Us members of the press had been invited to

Feedback & Con Reports, On Site Convention Coverage »

PAX East 2010 – Day 2 Report

[27 Mar 2010 | by | Comments Off]

Well, day two of PAX is over for us, and we’ve retreated back to the hotel to get packed up and play a little Magic the Gathering. Day two was pretty action packed, and we’re totally beat. The morning started out with the team splitting ways. Zack and Dan headed to the Chip Tunes panel, while I chatted with the

Feedback & Con Reports, On Site Convention Coverage »

PAX East 2010 – Day 1 Report

[27 Mar 2010 | by | One Comment]

It’s relatively early on Day 2 of PAX East here in Boston, and I wanted to go ahead and jot down some initial thoughts about our Day 1 experience. Please forgive the typos. I’m writing this quickly before starting a myriad of meetings with game developers this morning, and I won’t have time to do as careful of a check